V3.2 Ultra-Gorgeous, Cost Estimates
July 2022, the 3D Modeling Lord said: “Let there be light (rays)!” We’ve been cooking several new features that are now ready for your use, and since we release updates every 4 weeks, the time has come to put them into your hands!
Ray-Tracing graphics make your scenes more realistic than ever.
You may have noticed that Modumate is built on Unreal Engine. As a game development engine, it has a variety of “lighting pipelines” that products can use to light their scenes. In addition to standard shadows, we’ve upgraded Modumate to use the latest Ray-Traced shadows… and the results are pretty mind-blowing.
You can use these Ray-Traced shadows to, at minimum, create beautiful still images for your clients. If you have ray-tracing-friendly hardware, you can even model full-time using this lighting pipeline. Using an nVIDIA RTX 2080 Super, we’ve found frame rates to be similar between Ray-Tracing and Standard shadows.
Notice the shadows that collect in the corners of spaces, the reflections in glass, the difference in exposure from dark to light spaces… once you’ve gone Ray-Tracing, your renderings will never go back!
Cost Estimate parameters help you simulate cost in your quantity estimates.
For several releases, we’ve been asked: “if Modumate is constantly counting material quantities, why can’t I add a cost rate onto my objects and get an instant cost estimate?”
Well… now you can! Every Preset has two new properties: Material Cost Rate and Labor Cost Rate. You add a dollar value. Modumate multiplies that rate by the quantity of the preset, and then tracks the resulting cost in its Quantity Estimate CSV.
It’s important to note, because Modumate tracks the quantity of parts AND assemblies, it’s important not to add redundant cost values to BOTH levels, or you’ll end up with double-counted costs.
Here’s an example of what to do (using example cost rates, you choose your own):
- 2x4 Wood Stud has Material Cost Rate of $0.75 / lin.ft. (for the lumber), and Labor Cost Rate of $1 / lin.ft (for carrying this lumber onto site).
- Exterior Stud Layer has Material Cost Rate of $0.25 / sq.ft. (for the nails and tie-downs), and Labor Cost Rate of $2 / sq.ft. (for assembling the studs into an array).
- Exterior Wall has Material Cost Rate of $0, and Labor Cost Rate of $0.
For now, these values will start with blank or placeholder values, but if you add cost data to your Presets, you’ll get cost estimates that update in real-time as you design.
Your Projects List is bigger and better than ever.
We’ve increased the size of your Modumate projects’ thumbnails, so you can easily see the buildings found in your design. Also, we’ve improved the thumbnail capture process so it looks at your oldest Saved 3D View, instead of guessing a zoom-to-extents screenshot.
This will let you set up a series of views that are maximally helpful at finding your project, and show them off in their best light! We recommend creating a first Saved 3D View in each project called “Overall View”.
You deserve to feel good about all the beautiful 3D modeling you’ve accomplished with Modumate :)
Modeling freehand rounds more dimensions, making it faster and safer.
Before this release, if you drew a line from an arbitrary point along another line, your new line would split the old one in an irrational way. With this upgrade, all vector-based operations that target an edge, will display a nice rounded distance to the nearest endpoint.
The benefit is, when you’re quickly drawing a floor plan or new door or window, its location will be as cleanly rounded as the Massing Graph around it! There will be far fewer “irrational lengths” with 7-8 decimal places, and a more consistent experience for you overall.
Drawing Designer continues to grow by leaps and bounds.
This time, it’s:
- Rendering has been sped up 5x so you can zoom smoothly
- Text Tool lets you add Text objects onto the canvas
- Lines now snap to objects in the 3D scene
Our beloved Drawing Designer can produce PDF drawings that come closer and closer to the permit and construction sets you’re looking for.
We’re exceptionally proud of this month’s release - multiple big features that launch Modumate forward into powerful new roles in your toolkit! As always, we want to hear from you how these features suit your needs - and what we should build next! You can reach us at firstname.lastname@example.org with any feedback about how you see the future of 3D BIM.
Until then, here’s to the future of 3D building design!
-The Modumate Team